Free Download Games Hydro Thunder (mediafire)
The gameplay of Hydro Thunder consists of racing high-tech speedboats through treacherous environments, from the cold seas of the Arctic Circle, to a post-apocalyptic, flooded version of New York City.The boat Banshee racing on the Ship Graveyard trackScattered across the tracks are blue and red boost icons. When touched these icons allow the player who touched them to boost. Red boost icons are more scarce than blue boost icons due to the fact red boost icons give more boost fuel. When a player has boost fuel they may use the boost button to boost, which allows a player's boat to reach speeds much higher than what would normally be possible. Also by boosting a player can knock other boats into the air, a feature described by the game as the Mighty Hull. Another aspect of boosting is the Hydro Jump which is performed by braking and using the boost button. When combined with the many ramps on the tracks, players can reach short cuts and boost icons that would normally not be accessible otherwise.The boats in Hydro Thunder are divided into 4 categories: easy, medium, hard and bonus. The easy boats tend to be easy to control but they do not have the speed of other classes. Medium boats are in the middle, and Hard boats are usually very difficult to control but are very fast. Bonus boats are accessible by entering a combination to access the boat. The tracks in Hydro Thunder like the boats are divided into four classes: easy, medium, hard and bonus. The easy tracks are usually short and easy with the bonus tracks being the longest and hardest. The arcade version of the game had only two bonus tracks, New York Disaster and Nile Adventure. Hydro Speedway was present as a hidden track. The console versions added two more, Catacomb and Castle Von Dandy, making four in all.centers around the exploits of a hitman, Agent 47 as he is sent to various locations to assassinate targets. An array of weapons can be used, from shotguns to jian. While stealth and subterfuge is encouraged, the game allows the player to take a more violent approach and gunfight their way to their mission goals. As players progress through the game, they can collect the various armaments found in the levels, allowing them to be used in future missions. Aside from the more straightforward ways of killing targets such as gunplay and strangulation, several missions allow the player more subtle ways to eliminate hits, such as food and drink poisoning. This includes "accidents" involving the environment, e.g. falling from a balcony or dying from a heat-induced heart attack in a sauna.Players are rated on their performance based on several factors, key among which are the number of shots fired, NPCs killed, and the number of times the guards are alerted. The lowest rank is "mass murderer," which is awarded to players that kill mass numbers of NPCs in the pursuit of their target and do not use stealth. The highest rank is "silent assassin," which is earned when the player accomplishes their mission near-perfectly.Contracts continues the trend of "context sensitive" actions, which means that one button is used in multiple situations for multiple uses. For example, when the player is near a door, the context sensitive button will allow the player to perform door-relevant actions such as keyhole peeking, lockpicking, or if allowed, simply opening it. When the player is near an unconscious individual, the same button will allow the ability to either acquire the person's outfit or drag the body to an area where it can be hidden from guards.Along with the context sensitive button, the suspicion meter returns as well; this meter informs players of how close they are to blowing their respective cover. Actions like excess running indoors, brandishing weapons openly, residing in restricted areas, or sneaking can raise suspicion. Proximity will also usually raise the meter. As previously stated, if the suspicion meter fills, guards will open fire on sight of the player and the current cover becomes useless. If the guards discover a body (unconscious or dead), or if an unconscious person awakes and alerts them, the suspicion meter will raise much faster than it would otherwise.
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