Free Download Games Saga Frontier 2 (mediafire)
The basic concept of SaGa Frontier is based on its Free Scenario System,  in which one can play as any of seven different protagonists, all of  whom exist in the same setting: a solar system known as The Regions, a  group of planets, each with its own culture, game-level of technology,  and form of magic. The game is considered non-linear, in that from the  beginning many of the characters are free to go almost anywhere and  interact with almost anyone. Travel through most of the Regions is easy  due to inter-regional ships traveling regularly between them. The player  controls the protagonist on the field screen, a set of interconnecting  pre-rendered backgrounds, and is able to speak with a slew of other  characters in order to gather information, recruit party members, and  initiate quests. Each character has his or her own storyline and a main  quest to fulfill, but there are also several optional quests that any of  the characters can participate in. Some of the main characters even  encounter each other during their quests. The storyline of each  character also changes depending on who is chosen, what is said in  conversation, what events have already occurred, and who the protagonist  has in his or her party, a concept first introduced in Romancing SaGa  2.Combat in SaGa Frontier pits players against groups of enemies  encountered on the field screen. The battle screen depicts 2D-animated  sprites amidst a 3D-rotating background. Battles are turn-based, in  which the player chooses his or her actions and allow them, along those  of the enemies, to play out. A variety of weapons, special skills, and  magic spells are at the player's disposal. Most skills are learned  mid-battle, while many spells are purchased in the game's shops. If  certain conditions are met within the battle, party members on either  side can create combination attacks for added damage. Winning battles  will increase player character statistics such as hit points (HP), life  points (LP), strength, and quickness. Outside of combat, players can  equip and unequip (or "seal") weapons, armor, skills, spells, and items.  First introduced in the Game Boy incarnations of the SaGa series,[5]  the game contains different races that exist within the Regions: the  Humans, the Mystics (similar to vampires), the Half-Mystics (half Human  and half Mystic), the Monsters (shapeshifters) and the Mecs (robots).  Some of the game's races are limited in this system. For example,  Monsters cannot equip weapons, armor, or spells, while Mecs are capable  of equipping parts from other Mecs to add more abilities.The player is  encouraged to complete each of the seven scenarios one after the other.  For added incentive, beating a character's game and saving its  completion to the system data adds some bonuses. After beating one  character's game, essentially every character in the following game  starts off stronger and with better gear than before, and may depend on  how many battles players fought in their previous quest that they saved  on the system data. Fulfilling all seven main quests allows the player  access to the "2nd Division" room, in which the player can fight all  final bosses and talk to the game's programmers







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